Open to opportunities · Vietnam

Nam.LuongThai

Software Engineer & Game Developer

I design and build games and web tools end-to-end — from the first prototype to the public release.

4
PROJECTS SHIPPED
Unity
PRIMARY STACK
2
DOMAINS
Scroll to explore
Featured

Featured project

01 — HIGHLIGHT
Malware
Open preview
GAME · 2024

Malware

Roguelite survival inside a corrupted computer network. You're a Data Packet fighting endless waves of malware — viruses, ransomware, massive bosses. Collect Data Fragments, level up, and build unique combos of security tools. Procedurally generated upgrades make every run different.

RoleSolo · Dev / Design
StackUnity · C#
About

The maker behind the work

02 — ABOUT

Solo maker. I build things that are small, scrappy & complete — then put them out.

Engineer and game maker. I build small, scrappy things end-to-end — design, code, level layout, polish — and ship them to the public. Comfortable across Unity (C#) for games and React/JavaScript for the web. Curious about systems that turn rules into play, and tools that make decisions faster.

UnityGames
C#Games
ReactWeb
JavaScriptWeb
Level DesignGames
Game DesignGames
Selected work

Shipped projects

03 — PROJECTS
01
GAME2024
Okap Forever
Endless car-chase runner
UnityC#
Endless driving arcade set in a procedurally generated forest. You're a driver fleeing an ever-growing police chase — drift between trees, use the environment to your advantage, and survive as long as you can. One perfect drift saves you; one mistake ends your run.
02
GAME2024
Malware
Cyberspace virus survival
UnityC#
Roguelite survival inside a corrupted computer network. You're a Data Packet fighting endless waves of malware — viruses, ransomware, massive bosses. Collect Data Fragments, level up, and build unique combos of security tools. Procedurally generated upgrades make every run different.
03
GAME2024
Climb
Physics-based climbing
UnityC#
Physics-based climbing game on a procedurally generated wall. Carefully place each hand and foot, keep your balance, and find the best route to the top. Every wall is different — race to the summit and beat your personal best.
04
WEB2025
TFLext
Team-comp optimizer
ReactJavaScript
A lookup tool that solves for the optimal team build given the units and traits you want to play. Pick what you want on the board, get the most efficient comp that fits.
Journey

Experience & education

04 — EXPERIENCE
2024 — Present
Projects

Solo Developer — Games & Web Tools

Independent

Designed and shipped 3 Unity games and 1 React web tool end-to-end — game design, code, level layout, and polish. Published on itch.io and the web.

UnityC#ReactGame Design
May 2025 — Present
Work

Frontend Engineer

Garena

Building large-scale ReactJS apps with real-time WebSocket features supporting hundreds of thousands of concurrent users. Developed internal tools (short-link system, staff center) that streamlined team workflows. Led frontend initiatives, performed code reviews, and mentored junior developers.

ReactTypeScriptWebSocketNext.js
Jul 2023 — Apr 2025
Work

Frontend Engineer

One Mount Group

Built scalable web apps with ReactJS and TypeScript. Integrated Plasmic.io, enabling non-technical teams to launch campaigns 3× faster and reducing engineering workload by 40%. Optimized performance, cutting page load time by 30%. Improved CI pipeline from 30 min → 15 min.

ReactTypeScriptZustandPlasmic.ioPerformance
Apr 2022 — Sep 2022
Work

Frontend Intern

Mirae Asset

Developed reusable React components for real-time financial dashboards. Improved accessibility and cross-device compatibility.

ReactFinancial Dashboard
Sep 2019 — Sep 2024
Education

Bachelor of Engineering in Computer Science

Hanoi University of Science and Technology

GPA: 3.49. Volunteer at VIT - HUST. Yody Hackathon 2022 — built an omnichannel e-commerce system.

Computer ScienceGPA 3.49
Contact
05 — CONTACT

Let's build something.

Form opens your email app — no backend wired yet.